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Brick-Anoid
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Devlog
Unity updated
April 05, 2020
by
MetalFreak
After a long time of not uploading i'm back :). This time major thing is that i updated unity to the latest version and that broke some things but everything should now work as before and better. Code...
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Quick bug-fix
February 27, 2020
by
MetalFreak
There was a bug with resetting a game. Bug is fixed and new version is online...
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Randomized backgrounds
February 27, 2020
by
MetalFreak
New version is UP :)! Some internal tweaks and randomized backgrounds for levels. Next update should bring new control option beside mouse controls...
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WebGL
February 19, 2020
by
MetalFreak
Long time without updates since I was to busy but here is small one. From now project is uploaded as an webGL game so You can play without downloading. Downloadable's are still included...
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Paddle movement
February 03, 2020
by
MetalFreak
Another "small" update, this time it's the paddle movement. I implemented swaying of the paddle as it moves. Idea behind this is to give player a possibility to control the angle witch the ball hits t...
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First update - PowerUps
January 19, 2020
by
MetalFreak
#PowerUps
First update is here. This time game is published without installer and instead it's packed in 7zip archive. This update brings first 3 powerups! First three are expanding paddle for 5 seconds, shrink...
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Hello there
January 12, 2020
by
MetalFreak
Welcome to devlog for Brick-Anoid. This is my first post here and a start of this game development journey. Today i published first version of an "Breakout" inspired game and in coming days i'll post...
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